Plants vs Zombies is a tower defense video game developed and originally published by PopCap Games for Microsoft Windows and OS X.
Plants vs Zombies
The game includes homeowners who utilize a wide range of plants to keep a multitude of zombies from going into their homes and “eating their brains”. It was first released on May 5, 2009, and made accessible on Steam on the same day. A version for iOS was released in February 2010, and an HD version for the iPad.
An expanded Xbox Live Arcade form presenting new gameplay modes and highlights was released on September 8, 2010. PopCap released a Nintendo DS form on January 18, 2011, with content unique to the platform. The PlayStation 3 version was released in February 2011 and likewise included new center and versus modes found in the Xbox 360 version.
An Android version of the diversion was released on May 31, 2011, on the Amazon Appstore, while it was additionally released to the Android Market (now Google Play) on December 14, 2011. The game got a positive response from critics and was nominated for different Interactive Achievement Awards, alongside receiving praise for its musical score. A sequel, Plants vs Zombies 2: It’s About Time, was released in 2013 for iOS and Android.
Gameplay
In Plants vs Zombies, players place different types of plants and fungi, each with their own unique offensive or defensive capabilities, around a house, in order to stop a horde of zombies from reaching the house of the residents. The playing field is isolated into 5 to 6 even paths, and with uncommon exemptions, a zombie will only move towards the player’s house along one lane (the main exception is if it has taken a bite out of a garlic).
Planting costs “sun”, which can be gathered for free (albeit slowly) during daytime levels and by planting certain plants or fungi. Most plants can just assault or safeguard against zombies in the path they are planted in. At later levels, players can buy updates with various hostile and defensive abilities.
The game utilizes a few distinctive levels composes and formats. The game begins in a front yard, and advances to evening levels, where the gameplay is all the more difficult with no renewing sun unless particular plants are utilized. Different levels include the backyard, with a pool added.
The final levels are nighttime pool levels (where fog fills the right half of the screen except when specific plants are used), a lightning storm level in pitch black (except when illuminated by occasional flashes of lightning), and rooftop levels (on the final level, the player must face a huge robot operated by a mad scientist who is also a zombie known as Dr. Zomboss).
At set points all through the game, the player is either cautioned through a letter by zombies or tended to by Crazy Dave to get ready for a trap, where the game goes up against a knocking down some pins style, utilizing Wall-nuts to bowl down zombies, or an adjusted adaptation of general levels, where random plant types come up on a small selection, and the player can use the plants without spending sun.
The player starts with a limited number of seed pack types and seed pack slots that they can use during most levels. The number of slots can be increased through purchases with in-game money. At the start of a level, the player is shown the various types of zombies to expect and given the opportunity to select which seed packs to take into the level.
A few plants are nighttime, for example, mushrooms, having a lower daylight cost, and are perfect for evening time levels. Certain plants are exceedingly powerful against particular sorts of zombies, such as the Magnet-shroom, which can remove metallic items from a zombie, such as helmets, buckets, ladders, and pogosticks.
The zombies likewise arrive in various kinds that have different attributes, in particular, speed, damage tolerance, and abilities. Zombies include those wearing stopgap covering, those that can bounce or fly over plants, and a moving zombie which has distinctive outlines relying upon the form that can summon different zombies from the beginning. At different focuses, the player will be immersed in a gigantic influx of zombies.
If a zombie reaches the end of a lane for the first time, a lawnmower at the end of that lane will shoot forwards and destroy all the zombies in that lane. However, if, a zombie achieves the finish of that same path for a second time, it will achieve the player’s home. When this happens, the music changes, and alternate plants and zombies quit moving while that zombie goes into the house. Crunching sounds will be heard, joined by a shout and a message saying “The zombies ate your brains!” The game will then end and show the Game Over discourse box.
Characters
Crazy Dave
David Blazing, known within the game as “Crazy Dave”, serves as a narrator and a teacher amid Adventure Mode, acquainting the player with specific levels and clarifying a portion of the smaller than expected games and extra levels. He is later snatched by a Bungee Zombie on levels 5– 10 just before he can tell the player Dr. Zomboss’ shortcoming, and returns during Sunflower’s rendition of “Zombies on your Lawn” after Dr. Zomboss’ thrashing toward the finish of the game.
He has a shop known as “Crazy Dave’s Twiddydinkies” that he keeps running from the back of his auto once the player discovers his car keys after Levels 3– 4. He offers a few plant updates, additional protections, and Zen Garden things. Crazy Dave’s notable features include a rugged beard and a pot always worn on his head.
Dr. Zomboss
Dr. Edgar George Zomboss is the main antagonist and the pioneer of the zombies in Plants vs Zombies, and returns in the sequel, Plants versus Zombies 2: It’s About Time. He is battled on the Night Roof during Level 5– 10 as the last supervisor in Plants versus Zombies.
The name “Zomboss” is a portmanteau of the words “Zombie” and “Supervisor”, signifying “Zombie Boss”, while the Zombot, the machine utilized by Dr. Zomboss in the game is the portmanteau of the words “Zombie” and “Robot”, signifying “Zombie Robot”. His center name, George, is after the name of the game’s maker, George Fan.